Lighting rig
220 × custom RGBH LED cove fixtures on a curved 30m truss, Art-Net/sACN over redundant fibre, 16-bit dimming

Two hundred and twenty independently addressable fixtures move a single field of colour across a curved 30-metre ceiling, timed to a generative score that never repeats the same way twice.

Chromatic Drift began as a question Wren Castellano kept returning to after a decade of building shows built on cuts and drops: what does light do when nobody is asking it to mean anything? No blackouts, no reveals, no drop-the-beat moments — just colour, moving the way weather moves, indifferent to whether anyone is watching.

Guests enter under a 30-metre coved ceiling gridded with 220 individually addressable fixtures. A generative engine called Fieldkit — built in-house on Rust and OSC — steers the whole ceiling as one continuous gradient, never repeating a state twice in a single day of shows. There is no correct spot to stand; the room is built to be walked through slowly, in either direction, for as long as guests want to stay.
Composer Idris Okafor scored the room in five overlapping ambient beds tuned a quarter-step apart, so that as guests move through the space the harmony itself seems to drift with the colour overhead. Chromatic Drift is the one room in Pulse built entirely without interaction, on purpose.— The score, on Chromatic Drift
220 × custom RGBH LED cove fixtures on a curved 30m truss, Art-Net/sACN over redundant fibre, 16-bit dimming
16-channel ambisonic bed via a d&b Soundscape object-based system, 5 overlapping generative stems
Fieldkit — in-house generative lighting engine (Rust + TouchDesigner bridge), non-repeating state machine



Tickets move fast on weekends — Wednesday and Thursday evenings are the quietest way to see all four rooms.
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